I played the demo and loved it as well, but 1500 seems a little steep to me. I've heard other people love the game though, so maybe it's worth it. The demo has certainly intrigued me to see what the actual Battle Royale is like.
You may want to read this review before you purchase it though. I just did and I've discovered I probably won't buy this game after all.
I've played Myst IV on my TV through my computer, and man is the experience amazing. I've also played a bit of the Xbox version, however I'd imagine how frustrating it would get once you reach the spider chair... (anybody who's played would know this puzzle)
I do agree with you, considering that the puzzles are the same each time you play the game. I must say that the entire story that the Millers have created is very interesting. If you read the books it sheds an entirely different light on the game.
Plus, there is a movie based off The Book of Ti'Ana that will be released in the next few years.
The story and presentation are the high points of Myst. It's no wonder that books and now movies are being made about it. The question that must be asked before playing a Myst game is "Is it worth it?" Because boredom might become a factor for the untrained mind. (like some friends of mine) Other adventure games do the puzzle aspect a bit better. Well, only Zach and Wiki... >_>
Oh, and to quote those friends "there's a freaking boat and I can't use it!"
lol (and yes I did just laugh out loud). It's definitely a game that certain people will appreciate over others. Do you know how many years it took me to actually enter Mechanical Age? I'd always save before linking, then restore the save... I never entered the fortress.
I can't play a Myst game without a guide. Myst is filled with cryptic puzzles and messages and... actually, that's part of the charm. Those are good bad things. Like MAG's unrelenting realism - it may not be extremely fun, but it's important.
I didn't have a chance in Myst IV if I didn't have a guide. I still don't know how anybody figured out the final puzzle... Myst V was fairly easy, and I feel like I could have done it without a guide. Exile, I needed help here and there, now I have most of it memorized (I loved that game)... Riven (Fire Marble Domes!!!)... well... it's Riven. I could do a little of Uru without a guide, and same with Myst.
Of course, you can finish Myst as soon as you start it...